

Individual zombies aren't particularly difficult to defeat and taking on one isn't that much of a challenge. So what I hear you say? Zombies aren't unique to this game of course and just like many other games they slowly shuffle around and are easily avoidable. Most of the time you're taking it easy and maybe even admiring the environment around you.ĭying light flips that on its head becuase it adds zombies, called infected in the game, to the ground levels. When you travel you might encounter enemies but that's an occasional hazard.

In most games you can take your time while climbing, the challenge is in the climbing itself. The answer lies in the urgency built into the gameplay. So why is Dying Light's movement more interesting than those of other games? You also have running, climbing, sliding, and vaulting in many games. Listed like that it doesn't seem that impressive. As you accrue experience in parkouring activities, you'll be able to select perks like sliding and vaulting that allow you to traverse obstacles without slowing down. You can, of course, run on the ground, just like any other game, but the game also has climbing as a base skill. "a training discipline where practicioners (called traceurs) aim to get from one point to another in a complex environment, without assisting equipment and in the fastest and most eficient way possible"īefore I go on I should mention that there will be some minor spoilers about gameplay elements that you come across as you progress in the game. Crane is rescued by them and that's where the game begins.ĭying Light is a game about parkouring. The other refugees have clustered around a skyscraper that's become known as "The Tower".


You play as Kyle Crane, a special forces operative dropped into the city in order to find a file held by a warlord that's formed the biggest and most ruthless gang in the ruins of the city. It's set in a fictional middle-eastern city, Harran, that's been overrun by a virus that turns people into cannibalistic zombies. The expansion DLC, called "The following", was released in 2016 and the game as a whole has had continuous small updates to this day. This is what I wrote for a video on the that topic and I'd like to ask whether this is an opinion the rest of youy hold or even if you disagree.įor those who might not know, Dying Light is a game developed by Techland, a studio in Poland, and was first published in 2015. The key, IMHO, is that the entire game is centered around giving players unlimited ways to parkour around the city and encouraging it in various ways. I've played dying light (nightmare difficulty only!) quite heavily on stream on and I really enjoyed my experience with the movement system in it.
